craigleak2@yahoo.com | (850)221-1498
Craig D. Leak
COMBAT DESIGNER | TECHNICAL GAME DESIGNER
Advanced: Photoshop, Unreal Engine, Visual Scripting, Visual Studio, Perforce, Jira, Microsoft Office/Google Blueprint Visual Scripting, AI Behavior Trees
Proficient: Blender, SketchUp, Audacity, VR/AR Development, Agile Methodologies
About Me
I am a Combat and Technical Game Designer with 4+ years of experience and continuously growing! I have a game design mindset and a passion for creating games. I possess a great understanding of object-oriented programming patterns. I am eager to collaborate with a studio where I can showcase my excellent communication, technical and problem-solving skills. As I am sure, my experience in rapid prototyping, iterative design, attention to detail, and dedication can help elevate any project! As a designer by heart, I intuitively know how to improve on weaker aspects of any title while reviewing and playing games.
SKILLS
Player-Based Gameplay Design
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Specialize in designing and creating complex systems for players to enjoy and interact with. During my two-year tenure working on Moonray, I've developed a strong knack for envisioning the user's perspective to ensure players have the best experience possible.
Visual Scripting
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Over the four years of working with previous UE4s and now UE5s Blueprints system, I have an advance and comprehensive understanding of how to create any gameplay function in an optimized fashion.
AI Development
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When creating a combat system, It is essential to have something to combat. Goal-Oriented Action Planning and Behavior Trees assist me in creating an AI that can rival even the best of players.
Natual Problem Solver
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When I see a problem or bug, I can not sleep until I figure out why it is happening and what steps to take to fix it.
LET'S CREATE GAMES TOGETHER!
FEEL FREE TO CONTACT ME FOR FUTURE WORK AND PARTNERSHIPS